Game Development

Game Development

I enjoy mathematical and logical thinking as well as being artistic and creative.
Game design combines both.

My passion for puzzles and for coming up with game ideas, rules and mechanics has been with me ever since I was a child.

What I Offer

  • I have almost ten years of experience with programming in various languages: two years of computer science classes in high school, a two-year internship at a software company, four years of studying mathematics with many programming projects and as of now, three semesters of Animation and Game with a game development focus.
  • I can create complex game projects in Unity, but I am also not afraid to get into other engines, being able to quickly accustom to new languages and systems, or even work without an established game engine.
  • My background in mathematics and physics allows me to create game physics from scratch, use mathematical concepts such as probability theory and quaternions and solve equations using explicit formulas or numerical methods wherever necessary.
  • I have a strong dislike for hardcoding; instead, I design systems such as scripting languages for game designers to implement the game logic with.
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